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Sekiro vs Lies of P: Which Soulslike Is More Brutal?

FromSoftware's parry-based masterpiece meets the Pinocchio-themed challenger that stunned everyone.

Sekiro: Shadows Die Twice
2019 · Action / Soulslike
VS
Lies of P
2023 · Soulslike Action RPG
Sekiro: Shadows Die Twice
90
Metacritic
Lies of P
80
Metacritic
Developer
FromSoftware
Developer
Neowiz / Round8 Studio
Platforms
PC, PS4/5, Xbox
Platforms
PC, PS5, Xbox Series X
Playtime
30-60 hours
Playtime
25-40 hours
Price
$40
Price
$40

When Lies of P was announced as a "Pinocchio-themed Soulslike," nobody took it seriously. Then it launched and people immediately called it "the other Sekiro" — a comparison the developers would probably frame and put on their wall. Both games center their combat around deflection and parrying, creating a rhythmic combat dance that rewards precision over dodge-spamming.

But can the student match the master? Sekiro won Game of the Year in 2019. Lies of P earned a sequel announcement within months of launch. Here's the full breakdown.

HEAD-TO-HEAD BREAKDOWN

CATEGORY SEKIRO: SHADOWS DIE TWICE LIES OF P
Combat System★ Sekiro Pure parry-based combat. Posture system rewards aggression. One weapon (kusabimaru) with prosthetic tool variations. Tight, precise, and unforgiving. Parry-focused with weapon assembly system. Combine blades and handles for custom weapons. Heavier, more Souls-like stamina management.
Build Variety★ Lies of P None. You are Sekiro. One sword, one playstyle, prosthetic tools for variation. Mastery over customization. Significant. Weapon assembly system, stat allocation, Legion Arms (prosthetics). More RPG-like build diversity.
World & Level Design★ Sekiro Interconnected, vertical world. Grappling hook adds traversal depth. FromSoftware's legendary level design at its most creative. Belle Époque-era Krat. Linear but atmospheric. Stunning art direction. Not as interconnected as Sekiro.
Difficulty= PREFERENCE No summons, no builds, no leveling past skill trees. You either learn the patterns or you don't progress. The hardest FromSoft game. Hard but offers more tools — grinding, summoning NPCs, weapon upgrades. More accessible difficulty curve.
Story= TIE Sengoku-era Japan. Quiet narrative with deep lore. The Shura ending is devastating. Dark Pinocchio reimagining. Surprisingly emotional. Lie/truth system affects the ending. Gorgeous Victorian gothic aesthetic.
Value= TIE $40, often on sale. 30-60 hours. No DLC. Complete experience. $40, often on sale. 25-40 hours. DLC and sequel confirmed.

SEKIRO: SHADOWS DIE TWICE

PROS

  • The most refined combat system FromSoftware has ever made
  • Vertical traversal with grappling hook is exhilarating
  • Tight, focused experience — no filler
  • GOTY 2019 for a reason

CONS

  • Zero build variety — one playstyle or nothing
  • Extremely punishing with no difficulty options
  • No multiplayer or summons
  • May frustrate players who rely on Souls-style builds

LIES OF P

PROS

  • Great weapon assembly system adds replayability
  • More accessible than Sekiro while still challenging
  • Stunning Belle Époque art direction
  • Surprisingly good story with emotional weight

CONS

  • Combat doesn't reach Sekiro's precision
  • Some bosses feel unfair rather than challenging
  • Performance issues at launch (mostly patched)
  • Level design is more linear
⟐ THE VERDICT: IT DEPENDS
Buy Sekiro if you want the purest, most refined parry-based combat ever made and don't mind a fixed playstyle. Buy Lies of P if you want similar combat DNA but with RPG build variety, a unique aesthetic, and a slightly more forgiving experience. Play Sekiro first if you can handle it — it'll make you better at every action game.
Check Sekiro: Shadows Die Twice on Amazon → Check Lies of P on Amazon →

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