GTA 5 launched in September 2013. It has been re-released across three console generations, remains one of the best-selling games ever made, and was still listed by Take-Two as one of its largest revenue contributors in recent quarterly results.
With GTA 6 arriving November 19, is there any point buying it now?
The case for buying it — if you've never played it
Yes, and there's some urgency to it. GTA 6 is a standalone story with new protagonists in a new setting, so there's no continuity reason to play GTA 5 first. But there's a much better reason: playing GTA 5 after GTA 6 will be a considerably worse experience than playing it before.
Thirteen years of iteration will be visible in every direction. Systems GTA 5 handled well will feel primitive; conveniences GTA 6 introduces will be conspicuously absent. A game that's genuinely excellent on its own terms becomes a list of things the sequel does better. That's a bad way to meet it.
It's also very cheap, the campaign runs comfortably inside the window before November, and it's the reference point every single piece of GTA 6 commentary will be written against for the next decade.
The case against — if you've played it
Replaying it purely to "warm up" for GTA 6 is a poor use of fifteen weeks. You know the story, you know the map, and the diminishing returns are steep. The window is better spent on something you haven't played.
If you want Rockstar specifically, Red Dead Redemption 2 is the stronger replay and by most measures the better game.
What's held up, thirteen years on
The three-protagonist structure remains the most interesting thing any GTA has done with storytelling, and switching between Michael, Franklin and Trevor mid-mission still feels novel. Los Santos is enormous and dense, and its satirical read on Los Angeles has aged better than most game writing of its era. The heist missions are the clear highlight and remain the template Rockstar is presumably building on.
Mechanically, the driving and gunplay were refined enough at launch that they don't feel broken now, just less sophisticated than current standards.
What hasn't
Mission design is rigid by modern standards — a lot of failing objectives for approaching them creatively. The story's treatment of several subjects lands differently in 2026 than it did in 2013. And the current-generation re-release, while a technical improvement, is not a remake; it's the same game running better.
| Version | Best for | Notes |
|---|---|---|
| PS5 / Xbox Series X|S | Anyone on current hardware | Best performance; the version to get |
| PC | Mods, and the deepest discounts | The modding scene is enormous and free |
| PS4 / Xbox One, used | The cheapest possible route | Very cheap secondhand; runs fine on current consoles |
| Anything with GTA Online bundled | Depends entirely on your interest in the online mode | Increasingly the default bundle |
Where to buy it
This is one of the cheapest routes into a genuinely great game in all of gaming. The used disc market in particular is close to giveaway pricing.
Is GTA Online worth joining now?
This is the harder question. GTA Online has over a decade of accumulated content and an economy built around grinding or buying in-game currency, which is a genuinely off-putting on-ramp for a new player in 2026.
Two things argue against starting now. First, the community's attention will move to GTA 6's online mode whenever it arrives. Second — and this is the underrated point — GTA 6 launches with no online mode at all, and Rockstar hasn't given a timeline. So GTA Online isn't being immediately replaced, but it is entering a strange holding period where its long-term future is unclear and its player base is distracted.
If you want the single-player campaign, buy it. If you want to start a fresh grind in a thirteen-year-old online economy weeks before its successor's single-player launch, the timing is poor.
What holds up
- Excellent campaign, extremely cheap, finishable well before November
- The three-protagonist structure remains genuinely distinctive
- Playing it before GTA 6 is a far better experience than after
- Massive free modding scene on PC
What doesn't
- A pure replay is a weak use of the pre-launch window
- Mission design is rigid compared with modern open worlds
- GTA Online's economy is a hostile on-ramp for new players in 2026
- The current-gen version is a re-release, not a remake
The verdict
DEPENDS on whether you've played it. If you haven't: BUY, now. It's cheap, it's finishable before November, and experiencing it after GTA 6 will diminish it considerably. This is genuinely the last good window.
If you have played it, skip the nostalgia replay and use the fifteen weeks on something new. And don't start GTA Online fresh right now — the timing is about as bad as it gets.